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Using Blender to create X-Plane scenery objects
Blender
is an open source 3D object editor for Windows, Mac and UNIX. This
tutorial guides you through the process of creating an X-Plane scenery
object - the Virgin hangar at London Heathrow - using Blender. No prior
knowledge of X-Plane internals or Blender is assumed.
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Blender animation examples
These files illustrate how to make animated objects in Blender. Contains a throttle, yoke and a stick. |
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Blender lights example
This file illustrates how to construct various types of X-Plane lights in Blender. |
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Using and creating a scenery library
X-Plane ships with a number of scenery libraries.
This mini-tutorial shows you how to use library objects in
your scenery packages, and how to create your own libraries.
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AutoGate example scenery package
This scenery package adds two boarding bridges and corresponding
docking guidance systems to the terminal at KSBD.
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